An indispensable aid to Doctor Who: Adventures in Time and Space, The Gamemaster's Companion serves as a compendium of advice, hints, tips, and rules to make your games shine. Everything from starting a new campaign to making adventures to running games is examined in detail, and you'll find checklists, step-by-step guides, and three full-length adventures to help put all that advice into action!
Imagine you could go anywhere. This world or countless others, encountering strange alien races, new cultures or hostile environments. Now imagine you could travel to any time. See the pyramids and the Sphinx (back when she had a nose!), discover the secrets under Stonehenge, meet the first Emperor of Japan, or travel into the far future as humanity spreads to the stars. Where would you go?