Zone Compendium 2: Dead Blue Sea is the second official supplement to the Mutant: Year Zero RPG. This booklet gives you a whole new way to play the game - at sea...
Zone Compendium 2 Features:
A whole new Zone at sea, described in text, illustrations, and a full-color map. Let your characters travel here, or play an entire campaign in the Dead Blue Sea.
New mutations and rules for Zone travel at sea, including navigation, weather, wind, and diving.
New monsters from the deeps to hunt your characters. Face torpedo fish, strangle weed, rot plankton, and the huge Leviathan.
The Zone Sector Cage Island - can the characters escape the clutches of the mutant slavers?
The Zone Sector Oilfields of the Ancients - Who are the mysterious soldiers guarding the ruined oilfields from the Old Age?
The Zone Sector Drifters From Afar - Where do these faraway strangers come from, and why are they here?
The Zone Sector Ghost Ship - What secrets are hidden on board the rusted wreck of an ancient super-yacht, drifting in the Zone?
New maritime artifacts for the characters to find in the Dead Blue Sea.